Gavin Farrell

Gavin Farrell is an illustrator/animator and has been working in the online advertising industry for seventeen years. He is also a passionate panoramic photographer with a focus on cinematic storytelling in virtual reality. He has a BFA from the Rhode Island School of Design. 

 

RESUME

 

 
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Co-Founder Panogs LLC

PANOGS is a full-service VR, AR, MR agency immersive production agency. Services include cinematic documentary VR, monoscopic and stereoscopic VR, aerial 360 video capture,  traditional aerial capture, advanced image capture solutions, photogrammetry, and hyper resolution gigapixel experiences.  PANOGS is a Space Needle LLC preferred vendor and has created many of the interactive experiences that delight visitors on the landmark's observation deck. 

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Senior Design Manager,  Ad Creative Technology, Design Team, Yahoo! Inc.   4/2007 - 08/2017

The Ad Creative Technology Design Team at Yahoo! is a solution driven group in-house creative agency. With a virtually limitless access to internal media platforms projects ranged from design and building rich-media ad campaigns, micro-sites, video reels, print collateral, animation, sales decks, mobile micro sites with the 3rd party mobile platform Celtra and and the video platform Brightroll.

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Stitching of TIME Magazine's One World Trade Center Gigapixel Panorama

Before the One World Trade Center was opened to the public Time Inc. brought a small crew to shoot a hyper-resolution  360º image of the view 10' out from the very top of the spire.  Gavin stitched and combined the massive data from four hemispherical image-arrays.  Time Inc. used the final image as the magazine's first ever tri-fold cover.   The Interactive online experience was used as the centerpiece of Time's rebranded website launch. Mark Zuckerberg also choose this image to announce the launch of 360 photos on Facebook.

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Interactive Flash Designer, IGNITED, 4/2006 - 5/2007

At IGNITED responsibilities included design, action-scripting, and creation of micro-sites with companion online ad campaigns. Main clients were Sony Vaio Latin America, U.S. Army, Electronic Arts, Activision, Cadbury-Schweppes, Fox Networks, NBC/Universal, Buena Vista Games, THQ, LA Weekly, and iRadio-motorola. Online Ad production consisted of art-directing and production using third-party vendors: PointRoll, Eye-wonder, and Code 360. 

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Manager New Media, Warner Bros. TelevisiON, 9/2005 - 4/2006

Responsibilities included R&D into emerging technologies, technical design of www.thewb.com and other Warner Bros. sites, design of all network pilot micro-sites, and production of internal Warner Brothers Intranet sites.

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Webmaster, Gnomon School of Visual Effects, 11/2004 - 12/2005

As Web-Master for the Gnomon School of Visual Effects Gavin implemented a major rebrand and structural overhaul of the preexisting website. He managed/produced all internal video and photography for faculty/staff and public events. He maintained the asset database management of student work and designed the online ad campaigns for the institution.  

 

EDUCATION

 

 
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Rhode Island School of Design 1996

Bachelor of Fine Arts Illustration

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Gnomon School of Visual Effects   2006

Studied Visual FX for entertainment and gaming with a focus on spherical photography for environments. 

LIL'MORE

 

Gavin Farrell 

As an illustrator his large hyper realistic murals can be seen in public and private collections around the country including collaborations with iconic LA Muralist Kent Twitchell.

As an animator he spent a decade evolving the online advertising technology at Ignited USA, Warner Brothers, and Yahoo! INC.

As a panoramic photographer he partnered with xRez Studio to capture the Yosemite Extreme Panoramic Imaging Project. In 2010 he worked alongside Canon's "Explorer of Light" Clint Clemens and Art Historian Thomas Laird to capture Gigapixel imagery throughout Tibet.  Gavin's expertise in image composition made him invaluable in the final stitched image for the historic TIME Inc. One World Trade Center 360º image.

He is the Co-founder of the Virtual Reality design company PANOGS. 

 

SKILLS


 

ADOBE CC 

Photoshop, After Effects, Premiere, Illustrator, Lightroom, AME, NikFX

VR PRODUCTION 

SOFTWARE: FinalCut, Mocha VR, Mettle Skybox, Auto Pano Giga, Auto Video Pano, SynthEyes, Mistika, Photomatix

VR CAMERAS: Omni, VIRB, Fusion, Theta, Zcam, Obsidian, Gear 360

VR HEADSETS: Gear VR, HTC Vive, Oculus Rift, Daydream

ONLINE ADVERTISING 

Sketch, Hype Pro, Google Web Designer, Celtra, InVision Beta

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CONTACT 

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