Twenty-five years — with the fine-art eye to know what to do with it once it arrives.
Everest. Sutro Tower. One World Trade Center. Lhasa. Yosemite. Nakuru. Spin it, pick a location, go straight to the work.
Stereoscopic 360, VR, WebXR and fulldome — from a Sports Emmy-winning Everest ascent to headset experiences still running today.
Hire for Capture, stitch, and deliver 360 and VR that holds up in a headset.
Multi-gigapixel capture and deep-zoom delivery — landmarks, museums, and archives rendered at a resolution you can fall into.
Hire for Shoot and deliver gigapixel imagery, including the viewer it lives in.
Drone cinematography and the custom rigs behind it — purpose-built camera systems for shots that had no off-the-shelf answer.
Hire for Aerial capture, plus rig design when the shot does not exist yet.
Documentary, brand film, and motion — direction, shooting, and edit for stories that need a camera and a point of view.
Hire for Direct, shoot, and cut documentary and brand film end to end.
Production pipelines that ship finished commercial work — image, video, and automation built for brands with real quality bars.
Hire for Build and run a generative pipeline that ships client-ready assets.
The eye underneath everything else — RISD-trained drawing, painting, and mural work that predates and informs the technology.
Hire for Original art direction and illustration, hand-made.
Leading teams and building the workflow — innovation programs, studio direction, and getting new mediums into production.
Hire for Lead the project, or teach the team to run it themselves.
46 gigapixels across roughly 1,300 source frames, captured 1,811 feet up — a full 3D reconstruction of San Francisco's tallest structure.

Cold-weather 360 capture rigs, built for the first complete bottom-to-top VR ascent of Mount Everest.
Sports Emmy, Outstanding Digital Innovation →
Stitched the fold-out cover panorama that later became the first image used to launch Facebook's 360 Photos feature.
Independently credited as stitcher →